// UCS2MFCExample.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "UCS2MFCExample.h" #include "UCS2MFCExampleDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CUCS2MFCExampleApp BEGIN_MESSAGE_MAP(CUCS2MFCExampleApp, CWinApp) //{{AFX_MSG_MAP(CUCS2MFCExampleApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CUCS2MFCExampleApp construction CUCS2MFCExampleApp::CUCS2MFCExampleApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CUCS2MFCExampleApp object CUCS2MFCExampleApp theApp; ///////////////////////////////////////////////////////////////////////////// // CUCS2MFCExampleApp initialization BOOL CUCS2MFCExampleApp::InitInstance() { if (!AfxSocketInit()) { AfxMessageBox(IDP_SOCKETS_INIT_FAILED); return FALSE; } // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CUCS2MFCExampleDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDCLOSE) { // TODO: Place code here to handle when the dialog is // dismissed with OK } //else if (nResponse == IDCANCEL) //{ // TODO: Place code here to handle when the dialog is // dismissed with Cancel //} // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }